Gets the inventory of the block represented by this block state.
Gets the captured inventory snapshot of this container.
getBlock, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getTypeId, getWorld, getX, getY, getZ, isPlaced, setData, setRawData, setType, setTypeId, update, update, update
If the block was changed to a different type in the meantime, the returned inventory might no longer be valid.
If this block state is not placed this will return the captured inventory snapshot instead.
The returned inventory is not linked to any block. Any modifications to
the returned inventory will not be applied to the block represented by
this block state up until
BlockState.update(boolean, boolean) has been